MCViNE: Monte Carlo Virtual Neutron Experiments

MCViNE is a versatile Monte Carlo neutron ray-tracing program that provides researchers with tools for performing computer modeling and simulations that mirror real neutron scattering experiments.

Team

Developers

Current and past developers include Jiao Lin, Ian Lumsden, Li Li, Alta Fang, Fahima Islam, Garrett Granroth, Alex Dementsov.

Collaborators

Fahima Islam, Gabriele Sala, Jon Leiner, Hillary Smith, Matthew Doucet, Doug Abernathy, Matt Stone, Georg Ehlers, Adam Aczel, Yien Yiu, Souleymane Diallo, Dennis Kim, Barry Winn, Mark Lumsden.

Advisors

Garrett Granroth and Brent Fultz

Techniques

For more details of the MCViNE architecture and the involved techniques, please refer to MCViNE - An object oriented Monte Carlo neutron ray tracing simulation package.

Funding

The development of the MCViNE software was begun at Caltech under the DANSE project supported by the NSF award DMR-0520547. Continuing development and research on applications of MCViNE have been supported by the U.S. Department of Energy, Office of Basic Energy Sciences, the Scientific User Facilities Division.